Env splash: Difference between revisions
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{{lang| | {{lang|title=env_splash}} | ||
[[File:Env splash.png|300px|thumb|right]] | [[File:Env splash.png|300px|thumb|right]] | ||
{{ | {{entity|env_splash|type=e0}} It creates a generic splash effect like the one seen when bullets fire into water, or when the player enters water. | ||
{{code class|CEnvSplash|effects.cpp}} | {{code class|CEnvSplash|effects.cpp}} |
Revision as of 22:42, 7 February 2023


Template:Entity It creates a generic splash effect like the one seen when bullets fire into water, or when the player enters water.
Flags
- 1: Automatically find water surface (place entity above water) - Make sure
%compilewater
is set! - 2: Diminish with depth (diminished completely in 10 feet of water)
Keyvalues
Inputs
- Splash
- Create a splash effect.