Env particlelight: Difference between revisions
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{{lang| | {{lang|title=env_particlelight}} | ||
{{ | {{entity|env_particlelight|type=e0}} It can be used to light the smoke particles emitted by {{ent|env_smokestack}} entities. Does not light any other particle types. | ||
{{code class|CParticleLight|particle_light.cpp}} | {{code class|CParticleLight|particle_light.cpp}} |
Revision as of 22:41, 7 February 2023
Template:Entity It can be used to light the smoke particles emitted by env_smokestack entities. Does not light any other particle types.
Keyvalues
- Directional (Directional) ([todo internal name (i)]) <choices>
- If this is specified, then this light will use the bump map on the particles. Each particle system can have one ambient and one directional light.
- 0: No
- 1: Yes
- Particle System Entity (PSName) ([todo internal name (i)]) <string>
- Set this to the name of the
env_smokestack
that you want this light to affect.