Env hudhint: Difference between revisions

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{{base point|env_hudhint}} It is used to control the display of HUD hints, which show the player what key is bound to a particular command.
{{base point|env_hudhint}} It is used to control the display of HUD hints, which show the player what key is bound to a particular command.


{{note|{{css}} The HUD hints are only displayed to the activators of the I/O chain.}}
{{note|{{css}} The HUD hints are only displayed to the {{ent|!activator}}s of the I/O chain.}}


==Keyvalues==
==Keyvalues==

Revision as of 11:10, 27 September 2018

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Hudhint.png

Template:Base point It is used to control the display of HUD hints, which show the player what key is bound to a particular command.

Note.pngNote:Counter-Strike: Source The HUD hints are only displayed to the !activators of the I/O chain.

Keyvalues

Hint Text (localized) (message) ([todo internal name (i)]) <string>
This should be match a HUD hint entry in hl2\resource\valve_english.txt or its localized equivalent. Example: entering "#Valve_Hint_Zoom" (without the quotation marks) will display the following hint text: "%+zoom% ZOOM VIEW", with %+zoom% being the key currently bound to the zoom function.
Warning.pngWarning:Entering raw text will not allow the message to be translated between user languages.


Inputs

ShowHudHint
Shows the hint message.
HideHudHint
Hides the hint message.


Outputs

See Also

  • env_message - A similar entity that displays other predefined messages on the screen.