Ai citizen response system: Difference between revisions
Jump to navigation
Jump to search

m (.) |
mNo edit summary |
||
Line 1: | Line 1: | ||
{{lang| | {{lang|title=ai_citizen_response_system}} | ||
{{ | {{entity|ai_citizen_response_system|type=e0|series=Half-Life 2}} If placed in the level, it will manage the responses of [[Npc_citizen|citizens]] to player's actions. Only one should be in the map ever. | ||
This entity is in the [[FGD]] for Alien Swarm, but is removed from game code. | This entity is in the [[FGD]] for Alien Swarm, but is removed from game code. |
Revision as of 06:58, 8 February 2023


Template:Entity If placed in the level, it will manage the responses of citizens to player's actions. Only one should be in the map ever.
This entity is in the FGD for Alien Swarm, but is removed from game code.
Keyvalues
Inputs
- ResponseVitalNPC
- Fire the
CR_VITALNPC_DIED
response.