Env muzzleflash: Difference between revisions
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==Inputs== | ==Inputs== | ||
{{IO|Fire|Fires the effect once.}} | {{IO|Fire|Fires the effect once.}} | ||
{{I BaseEntity|base=1}} | {{I BaseEntity|base=1|prel4d=1}} | ||
==Outputs== | ==Outputs== | ||
{{O BaseEntity}} | {{O BaseEntity}} |
Revision as of 14:38, 7 September 2018


Template:Hl2 point This is an entity that creates the effect of flames leaving a guns barrel when fires. This entity is useful when making your own custom-made turrets or weapons to add a realistic flame effect. Unlike env_gunfire, this does not make any bullet effects or sound.
Keyvalues
- Parent Attachment (parentattachment) ([todo internal name (i)]) <string>
- The name of an attachment on the parent to hierarchically attach to.
Inputs
- Fire
- Fires the effect once.