Info teleporter countdown: Difference between revisions
Jump to navigation
Jump to search

In code, it is represented by the
(removed {{DISPLAYTITLE}}, covered by the hl2 point template) |
(updates) |
||
Line 1: | Line 1: | ||
{{hl2 point|info_teleporter_countdown}} | {{lang|Info teleporter countdown}} | ||
{{hl2 point|info_teleporter_countdown}} This is intended to be a timer counting down how much time is left before Breen teleports away from Earth, in {{ent|d3_breen_01}}. It seems it was never fully finished. The status of the teleporter will appear on {{ent|vgui_screen}} entities whose '''Panel Name''' is '''teleport_countdown_screen'''. | |||
{{code class|CInfoTeleporterCountdown|info_teleporter_countdown.cpp}} | |||
==Keyvalues== | ==Keyvalues== | ||
{{KV | {{KV BaseEntity|base=1}} | ||
==Inputs== | ==Inputs== | ||
{{IO|StartCountdown|param=float|Starts the teleporter countdown. Requires an argument which is the number of seconds for the countdown.}} | |||
{{IO|Disable|Pauses the countdown. This pause can be indicated on the HUD.}} | |||
{{IO|StartCountdown|Starts the teleporter countdown. Requires an argument which is the number of seconds for the countdown. | {{IO|Enable|Restarts the countdown. {{confirm|Restart, or ''resume''?}}}} | ||
| | |||
{{IO|StopCountdown|Stops the countdown permanently.}} | {{IO|StopCountdown|Stops the countdown permanently.}} | ||
{{I BaseEntity|base=1|prel4d=1}} | |||
{{ | |||
==Outputs== | ==Outputs== | ||
{{O | {{O BaseEntity}} | ||
Revision as of 01:57, 11 September 2018


Template:Hl2 point This is intended to be a timer counting down how much time is left before Breen teleports away from Earth, in d3_breen_01. It seems it was never fully finished. The status of the teleporter will appear on vgui_screen entities whose Panel Name is teleport_countdown_screen.

CInfoTeleporterCountdown
class, defined in theinfo_teleporter_countdown.cpp
file.
Keyvalues
Inputs
- StartCountdown <float >
- Starts the teleporter countdown. Requires an argument which is the number of seconds for the countdown.
- Disable
- Pauses the countdown. This pause can be indicated on the HUD.
- Enable
- Restarts the countdown.
Confirm:Restart, or resume?
- StopCountdown
- Stops the countdown permanently.