VSoundEdit: Difference between revisions
Jump to navigation
Jump to search
Note:For all of its advanced features, it does not support playing back the soundscript!
(VSoundEdit (no download link bc illegal i guess???)) |
No edit summary |
||
Line 4: | Line 4: | ||
== History == | == History == | ||
VSoundEdit was used extensively in the development of [[Portal 2]], being used to batch create sound entries from large numbers of WAV files.However, like many of the tools used in Portal 2's development, it was never shipped. The tool can be found in [[Dino D-Day]], among many other unreleased tools. | VSoundEdit was used extensively in the development of [[Portal 2]], being used to batch create sound entries from large numbers of WAV files. However, like many of the tools used in Portal 2's development, it was never shipped. The tool can be found in [[Dino D-Day]], among many other unreleased tools. | ||
== See also == | == See also == |
Revision as of 15:43, 25 June 2018
VSoundEdit is a tool used by Valve to edit soundscripts, particularly in mass. It provides a user-friendly GUI to batch creation, and also supports editing individual soundscripts with a simple and comprehensive interface.

It supports Dino D-Day and Portal 2.
History
VSoundEdit was used extensively in the development of Portal 2, being used to batch create sound entries from large numbers of WAV files. However, like many of the tools used in Portal 2's development, it was never shipped. The tool can be found in Dino D-Day, among many other unreleased tools.