Boolean: Difference between revisions
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ReverendV92 (talk | contribs) (Added information on booleans in other file types in the engine) |
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{{ | {{lang|Boolean}} | ||
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A '''boolean''' value is a toggle used in programming that is inherently exclusively either "on" or "off". When ''enabled'' it is denoted with <code>true</code> or <code>1</code>, and with <code>false</code> or <code>0</code> when ''disabled'', depending on the syntax of the language being used. | A '''boolean''' value is a toggle used in programming that is inherently exclusively either "on" or "off". When ''enabled'' it is denoted with <code>true</code> or <code>1</code>, and with <code>false</code> or <code>0</code> when ''disabled'', depending on the syntax of the language being used. | ||
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[[Category:Glossary]] | [[Category:Glossary]] | ||
Revision as of 01:23, 15 May 2021
A boolean value is a toggle used in programming that is inherently exclusively either "on" or "off". When enabled it is denoted with true
or 1
, and with false
or 0
when disabled, depending on the syntax of the language being used.
Its use varies in different areas of the engine:
- C++ code generally uses
true / false
- Materials use
1 / 0
- Weapon Scripts use
1 / 0
- .VMF files use
1 / 0
- .DMX files Todo: Verify how, and which form
Certain file types used in Source also do not typically use booleans: