Hammer Clipping Tool: Difference between revisions

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{{note|You can cycle through the clip modes by clicking on the '''Clipping Tool''' icon, or by pressing SHIFT+X (fig.2, 3, 4). You can move both points of the clip line by holding CTRL and dragging one point of it.}}
{{note|You can cycle through the clip modes by clicking on the '''Clipping Tool''' icon, or by pressing {{key|Shift|X}} (fig.2, 3, 4). You can move both points of the clip line by holding {{key|CTRL}} and dragging one point of it.}}


{{note|Unless your brush is going to end up being a simple detail ([[func_detail|such as a func_detail]]) in your map, make sure the vertices are always on grid.}}
{{note|Unless your brush is going to end up being a simple detail ([[func_detail|such as a func_detail]]) in your map, make sure the vertices are always on grid.}}

Revision as of 05:04, 6 March 2018

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The Clipping Tool allows you to slice the currently selected brush using clip planes. Clip planes enable you to precisely make a cut in a solid, leaving you the option to keep either or both parts of the resulting two solids. It is in some ways quicker and more efficient than carving or vertex manipulation. You have the option of only splitting the brush, or actually slicing a piece right off.

To use the Clipping Tool to slice an object with a clip plane:

  1. Select the object to be clipped using the Selection Tool.
  2. Select the Clipping Tool on the MapTools toolbar.
  3. Drag a line across the selected object. This is the clip line. The part of the object to be kept will be highlighted in white lines. Cycle through the clip modes by clicking on the Clipping Tool icon.
  4. When you are satisfied with the potential resulting object, press the ENTER key to perform the clip.
Switching the clipping plane and executing a clip.


Note.pngNote:You can cycle through the clip modes by clicking on the Clipping Tool icon, or by pressing Shift+X (fig.2, 3, 4). You can move both points of the clip line by holding CTRL and dragging one point of it.
Note.pngNote:Unless your brush is going to end up being a simple detail (such as a func_detail) in your map, make sure the vertices are always on grid.

External links

  • [1] - a tutorial on using the Clip tool to cut a hole in a wall.