Category:Half-Life Level Design: Difference between revisions
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Dr. Orange (talk | contribs) m (Displaytitle changed from "Category:Half-Life Level Design" to "Half-Life Level Design") |
m (Sledge released its beta. Sledge and JACK are not engines.) |
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[http://jackhammer.hlfx.ru/en/ '''J.A.C.K.'''] | [http://jackhammer.hlfx.ru/en/ '''J.A.C.K.'''] | ||
An alternative to Hammer for GoldSource created by Russian modders. J.A.C.K. offers many additional features for level editing and modding for Half-Life, as well as Quake 2 and 3. | |||
[http://sledge-editor.com/ ''' | [http://sledge-editor.com/ '''Sledge'''] | ||
An alternative to Hammer for GoldSource. The program is currently in beta stage. | |||
{{category end}} | {{category end}} | ||
[[Category:Level Design]] | [[Category:Level Design]] | ||
[[Category:Half-Life]] | [[Category:Half-Life]] |
Revision as of 09:28, 8 September 2018
This page contains articles relating specifically to level design for Half-Life.
Getting StartedBasic Elements
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Additive InformationForge Game DataCompiling ProgramsExternal Resources
External ToolsGeneralModelling ProgramsMilkShape 3D (purchase required) 3D Studio Max (purchase required) Texture EditorsDownloadsHammer Editor
Replacement SDKsJ.A.C.K. An alternative to Hammer for GoldSource created by Russian modders. J.A.C.K. offers many additional features for level editing and modding for Half-Life, as well as Quake 2 and 3. Sledge An alternative to Hammer for GoldSource. The program is currently in beta stage. |
Pages in category "Half-Life Level Design"
The following 15 pages are in this category, out of 15 total.