Player weaponstrip (GoldSrc): Difference between revisions

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{{hl1_point|player_weaponstrip}} It will take away(strip) all of the player's weapons. The only times the player_weaponstrip entity is used in Half-Life is in the chapter Apprehension, and at the end of the chapter Nihilanth. The player_weaponstrip, as it's name implies, only strips the player's weapons, any other items, primarily the player's [[item_suit (GoldSource Engine)|HEV Suit]], will not be removed.
{{Hl1 series point|player_weaponstrip}} It will take away(strip) all of the player's weapons. The only times the player_weaponstrip entity is used in Half-Life is in the chapter Apprehension, and at the end of the chapter Nihilanth. The player_weaponstrip, as it's name implies, only strips the player's weapons, any other items, primarily the player's [[item_suit (GoldSource Engine)|HEV Suit]], will not be removed.


==Flags==
==Flags==
[[Category:Half-Life Entities]]
[[Category:Half-Life Entities]]
[[Category:Level Design]]
[[Category:Level Design]]

Revision as of 11:09, 8 December 2017

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Template:Hl1 series point It will take away(strip) all of the player's weapons. The only times the player_weaponstrip entity is used in Half-Life is in the chapter Apprehension, and at the end of the chapter Nihilanth. The player_weaponstrip, as it's name implies, only strips the player's weapons, any other items, primarily the player's HEV Suit, will not be removed.

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