Hammer Hotkey Reference: Difference between revisions
Jump to navigation
Jump to search
right mouse button">
right mouse button || Click any brush or displacement face to make that face’s normal the current painting axis.
TheRedMelon (talk | contribs) |
m (increased header sizes for readability) |
||
Line 3: | Line 3: | ||
|ko=Hammer_Hotkey_Reference:ko | |ko=Hammer_Hotkey_Reference:ko | ||
}}{{toc-right}} | }}{{toc-right}} | ||
=Tools= | |||
{| class=standard-table | {| class=standard-table | ||
|{{key|Shift|S}} || Selection Tool | |{{key|Shift|S}} || Selection Tool | ||
Line 28: | Line 28: | ||
|} | |} | ||
=File Operations= | |||
{| class=standard-table | {| class=standard-table | ||
|{{key|Ctrl|N}} || Create a new file. | |{{key|Ctrl|N}} || Create a new file. | ||
Line 43: | Line 43: | ||
|} | |} | ||
=General= | |||
==Undo/Redo== | |||
{| class=standard-table | {| class=standard-table | ||
|{{key|Ctrl|Z}} || Undo. | |{{key|Ctrl|Z}} || Undo. | ||
Line 51: | Line 51: | ||
|} | |} | ||
==Clipboard/Copy & Paste== | |||
{| class=standard-table | {| class=standard-table | ||
|{{key|Ctrl|C}} || Copy selected objects to clipboard (also Ctrl+Insert). | |{{key|Ctrl|C}} || Copy selected objects to clipboard (also Ctrl+Insert). | ||
Line 62: | Line 62: | ||
|} | |} | ||
=Grid= | |||
{| class=standard-table | {| class=standard-table | ||
||{{key|[}} || Decrease the size of the grid (also Alt+A). | ||{{key|[}} || Decrease the size of the grid (also Alt+A). | ||
Line 79: | Line 79: | ||
|} | |} | ||
=Grouping= | |||
{| class=standard-table | {| class=standard-table | ||
|{{key|Ctrl|G}} || Group selected objects. | |{{key|Ctrl|G}} || Group selected objects. | ||
Line 95: | Line 95: | ||
: * this won't ungroup brushes tied to the same entity | : * this won't ungroup brushes tied to the same entity | ||
=QuickHiding= | |||
{| class=standard-table | {| class=standard-table | ||
|{{key|H}} || QuickHide selected objects. | |{{key|H}} || QuickHide selected objects. | ||
Line 104: | Line 104: | ||
|} | |} | ||
=Viewports= | |||
{| class=standard-table | {| class=standard-table | ||
|{{key|Ctrl|A}} || Auto-size 4 views to center. | |{{key|Ctrl|A}} || Auto-size 4 views to center. | ||
Line 140: | Line 140: | ||
|} | |} | ||
=2D Views= | |||
{| class=standard-table | {| class=standard-table | ||
|{{key|Tab}} || Switch view types (top/side/front). | |{{key|Tab}} || Switch view types (top/side/front). | ||
Line 157: | Line 157: | ||
|} | |} | ||
=3D View= | |||
{| class=standard-table | {| class=standard-table | ||
|rowspan="3" | {{key|Spacebar}} (holding)|| Holding the {{LMB}} allows you to rotate your angle of view in any direction, while the viewing point remains stationary. | |rowspan="3" | {{key|Spacebar}} (holding)|| Holding the {{LMB}} allows you to rotate your angle of view in any direction, while the viewing point remains stationary. | ||
Line 196: | Line 196: | ||
: * with "arrow key nudge" disabled in the "2d views" options menu | : * with "arrow key nudge" disabled in the "2d views" options menu | ||
=Selection Tool= | |||
{| class=standard-table | {| class=standard-table | ||
|rowspan=4 | {{Key|{{LMB}}}} || (On an unselected object) Selects the object under the cursor and deselects any previously selected items | |rowspan=4 | {{Key|{{LMB}}}} || (On an unselected object) Selects the object under the cursor and deselects any previously selected items | ||
Line 230: | Line 230: | ||
: * when "Default to 15 degree rotation" is enabled in the "2D views" options menu | : * when "Default to 15 degree rotation" is enabled in the "2D views" options menu | ||
=Camera Tool= | |||
{| class=standard-table | {| class=standard-table | ||
|{{key|Shift}} || Hold {{key|Shift}} and click and drag {{LMB}} to create a new camera. | |{{key|Shift}} || Hold {{key|Shift}} and click and drag {{LMB}} to create a new camera. | ||
Line 245: | Line 245: | ||
|} | |} | ||
=Block Tool= | |||
{| class=standard-table | {| class=standard-table | ||
|{{Key|{{LMB}}}} || Click and drag left mouse to draw a new brush shape. | |{{Key|{{LMB}}}} || Click and drag left mouse to draw a new brush shape. | ||
Line 256: | Line 256: | ||
|} | |} | ||
=(Point) Entity Tool= | |||
{| class=standard-table | {| class=standard-table | ||
|rowspan=2 | {{key|{{LMB}}}} || | |rowspan=2 | {{key|{{LMB}}}} || | ||
Line 266: | Line 266: | ||
|} | |} | ||
=Texture Application Tool= | |||
{| class=standard-table | {| class=standard-table | ||
|{{key|Ctrl}} || Hold {{key|Ctrl}} and click to select/deselect multiple faces. | |{{key|Ctrl}} || Hold {{key|Ctrl}} and click to select/deselect multiple faces. | ||
Line 282: | Line 282: | ||
|{{key|Alt|Shift}} + {{Key|{{RMB}}}} || Apply the current material settings to all the faces of the brush that is clicked on with wrapping/alignment to the previously selected face. | |{{key|Alt|Shift}} + {{Key|{{RMB}}}} || Apply the current material settings to all the faces of the brush that is clicked on with wrapping/alignment to the previously selected face. | ||
|} | |} | ||
=Displacement Editing Tool= | |||
==Select Mode== | |||
{| class=standard-table | {| class=standard-table | ||
|{{key|Ctrl|{{LMB}}}} || Hold Ctrl and click to select multiple faces. | |{{key|Ctrl|{{LMB}}}} || Hold Ctrl and click to select multiple faces. | ||
Line 292: | Line 292: | ||
|} | |} | ||
==Paint Geometry Mode== | |||
{| class=standard-table | {| class=standard-table | ||
|{{Key|{{LMB}}}} || Applies selected affect to the encompassed vertex/vertices on selected faces | |{{Key|{{LMB}}}} || Applies selected affect to the encompassed vertex/vertices on selected faces | ||
Line 309: | Line 309: | ||
|} | |} | ||
==Paint Alpha mode== | |||
{| class=standard-table | {| class=standard-table | ||
|{{Key|{{LMB}}}} || Applies secondary texture to the encompassed vertex/vertices on selected faces when Raise/Lower is selected | |{{Key|{{LMB}}}} || Applies secondary texture to the encompassed vertex/vertices on selected faces when Raise/Lower is selected | ||
Line 320: | Line 320: | ||
|} | |} | ||
=Overlay Tool= | |||
{| class=standard-table | {| class=standard-table | ||
|{{key|Ctrl}} || hold Ctrl and click to select multiple overlays. | |{{key|Ctrl}} || hold Ctrl and click to select multiple overlays. | ||
Line 328: | Line 328: | ||
: * Multiple overlays must be selected inside vertex mode for this to work, only one vertex can be snapped at a time. This option is mainly used for connecting line based overlays (spills, road lane markers, etc) | : * Multiple overlays must be selected inside vertex mode for this to work, only one vertex can be snapped at a time. This option is mainly used for connecting line based overlays (spills, road lane markers, etc) | ||
=Clipper Tool= | |||
{| class=standard-table | {| class=standard-table | ||
|{{Key|{{LMB}}}}|| Click and drag left mouse to create a new clip plane. | |{{Key|{{LMB}}}}|| Click and drag left mouse to create a new clip plane. | ||
Line 343: | Line 343: | ||
|} | |} | ||
=Vertex Edit Tool= | |||
{| class=standard-table | {| class=standard-table | ||
|{{key|{{LMB}}}}|| select vertex/vertices or edges | |{{key|{{LMB}}}}|| select vertex/vertices or edges | ||
Line 359: | Line 359: | ||
: * You must have two edges or vertices selected that are part of the same face. | : * You must have two edges or vertices selected that are part of the same face. | ||
=Miscellaneous= | |||
{| class=standard-table | {| class=standard-table | ||
|{{key|Shift|L}} || Toggle Texture lock. | |{{key|Shift|L}} || Toggle Texture lock. |
Revision as of 14:01, 7 February 2018
Tools
⇧ Shift+S | Selection Tool |
⇧ Shift+G | Magnify Tool |
⇧ Shift+C | Camera Tool |
⇧ Shift+E | Entity Tool |
⇧ Shift+B | Block Tool |
⇧ Shift+A | Texture Application Tool |
⇧ Shift+T | Apply Current Texture (to selected brushes) |
⇧ Shift+D | Decal Tool |
⇧ Shift+O | Overlay Tool |
⇧ Shift+X | Clipping Tool |
⇧ Shift+V | Vertex Edit Tool |
File Operations
Ctrl+N | Create a new file. |
Ctrl+O | Open an existing file. |
Ctrl+S | Save the current file. |
Alt+B | Export again. |
F9 | Run/Compile Map. |
Ctrl+⇧ Shift+S | Open Sound Browser. |
General
Undo/Redo
Ctrl+Z | Undo. |
Ctrl+Y | Redo. |
Clipboard/Copy & Paste
Ctrl+C | Copy selected objects to clipboard (also Ctrl+Insert). |
Ctrl+V | Paste objects from clipboard to cursor location (also Shift+Insert). |
Ctrl+⇧ Shift+V | Paste special. |
Ctrl+X | Cut selected objects to clipboard (also Shift+del). |
Grid
[ | Decrease the size of the grid (also Alt+A). |
] | Increase the size of the grid (also Alt+S). |
⇧ Shift+R | Toggle viewport grid on/off. |
⇧ Shift+W | Toggle grid snapping on/off. |
P | Toggle brush face 3D grid on and off (with mouse cursor in 3D view). |
Ctrl+B | Snap selected objects to grid (based on selection bounding box). |
Ctrl+⇧ Shift+B | Snap selected objects to grid (individually). |
Grouping
Ctrl+G | Group selected objects. |
Ctrl+U | * Ungroup selected groups. |
Ctrl+R | Create prefab with selected objects. |
Ctrl+W | Toggle Ignore Groups mode to bypass entity and group selection. |
Ctrl+T | Ties selected brushes to entity. If a selected brush is part of an existing entity you will have the option to add the other selected brushes to it. |
Ctrl+⇧ Shift+W | "Move to world", removes entity status from selected brushes |
- * this won't ungroup brushes tied to the same entity
QuickHiding
H | QuickHide selected objects. |
Ctrl+H | QuickHide unselected objects. (Formerly mapped to "Hollow selected objects".) |
U | Unhide all. |
Viewports
Ctrl+A | Auto-size 4 views to center. |
⇧ Shift+Z | Maximize/restore active viewport. |
Arrow keys | Pan the view |
Ctrl+I | Flip selected objects vertically. |
Ctrl+L | Flip selected objects horizontally. |
Ctrl+B | Snap selected objects to grid (based on selection bounding box). |
Ctrl+⇧ Shift+B | Snap selected objects to grid (individually). |
Ctrl+⇧ Shift+E | Center 3D viewport on currently selected objects. |
F2 | switch to 2D Top (x/y) view |
F3 | switch to 2D Side (x/z) view |
F4 | switch to 2D Front (y/z) view |
F5 | switch to 3D textured view |
⇧ Shift+F5 | switch to 3D shaded textured view |
With "arrow key nudge" enabled in the 2d views options menu, you can also utilize:
Arrow keys | Nudge the current selection in the current 2D or 3D viewport. |
⇧ Shift+Arrow keys | Clone the current selection and nudge it in the active 2D or 3D viewport. |
2D Views
3D View
- * with "arrow key nudge" disabled in the "2d views" options menu
Selection Tool
- * when "Default to 15 degree rotation" is enabled in the "2D views" options menu
Camera Tool
Block Tool
(Point) Entity Tool
Texture Application Tool
Displacement Editing Tool
Select Mode
Paint Geometry Mode
Alt+<span title="

Paint Alpha mode
Overlay Tool
Ctrl | hold Ctrl and click to select multiple overlays. |
⇧ Shift | * Hold Shift and then drag an overlay's vertex to snap it to another overlay's vertex. |
- * Multiple overlays must be selected inside vertex mode for this to work, only one vertex can be snapped at a time. This option is mainly used for connecting line based overlays (spills, road lane markers, etc)
Clipper Tool
Vertex Edit Tool
- * You must have two edges or vertices selected that are part of the same face.
Miscellaneous
⇧ Shift+L | Toggle Texture lock. |
Ctrl+M | Open Transform dialog. |
Alt+P | Open Check for Problems dialog. |
Esc | * Clear current selection or abort current tool/mouse operation (drag/drop) and goto the selection tool. |
Ctrl+⇧ Shift+G | Go to Brush Number dialog. |
Ctrl+⇧ Shift+F | Open Find Entities dialog. |
Ctrl+⇧ Shift+R | Open Replace Entities dialog. |
F1 | Help |
Ctrl+R | Create prefab from selected, the origin (0 0 0 x/y/z coordinates) will become prefabs center |
- * Does not work with the Magnify, Texture Application, or Overlay Tools