Bot hint teleporter exit: Difference between revisions
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==Inputs== | ==Inputs== | ||
{{I Targetname}} | {{I Targetname}} | ||
{{I EnableDisable}} | {{I EnableDisable}} | ||
==Outputs== | ==Outputs== | ||
{{O Targetname}} | {{O Targetname}} |
Revision as of 06:28, 23 March 2021
bot_hint_teleporter_exit
is a point entity available in Team Fortress 2.
Entity description
Used to show bots a good place to build a teleporter exit.
This entity is used in conjuction with bot_hint_engineer_nest and bot_hint_sentrygun. All three entities must share the same targetname in order to be associated with each other.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enable
input).
- Team ([todo internal name (i)]) <choices>
- Team
- 2 : Red
- 3 : Blue
Inputs
EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.