Func detail blocker: Difference between revisions

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{{base point multi|func_detail_blocker|game1=Portal 2|game2=Alien Swarm|game3=Left 4 Dead 2|game4=Left 4 Dead|game5=Counter-Strike: Global Offensive}}, [[Nuclear Dawn]].
{{lang|Func detail blocker}}
{{base point|func_detail_blocker|since=Left 4 Dead}} It disallows [[detail props]] from being placed inside its volume.


This entity is available for Source SDK 2013 by replacing vbsp.exe with this modified version: https://github.com/wouterpleizier/source-sdk-2013/commit/8a102a7b6d6e821bc77925a3df241cfad70876e7
{{code class|CDetailBlocker|effects.cpp}}


== Entity description ==
==Keyvalues==
A brush entity that prevents detail sprites from being placed inside its volume.
{{KV BaseEntity}}


== Keyvalues ==
==Inputs==
{{KV Targetname}}
{{I BaseEntity}}
{{KV Parentname}}


== Inputs ==
==Outputs==
{{I Targetname}}
{{O BaseEntity|l4d=1}}
{{I Parentname}}


== Outputs ==
==See Also==
{{O Targetname}}
*[https://github.com/wouterpleizier/source-sdk-2013/commit/8a102a7b6d6e821bc77925a3df241cfad70876e7 An implementation for Source 2013]
 
== See also ==
[[detail_props]]

Revision as of 07:29, 6 October 2018

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Template:Base point It disallows detail props from being placed inside its volume.

C++ In code, it is represented by theCDetailBlockerclass, defined in theeffects.cppfile.

Keyvalues

Inputs

Outputs

See Also