Player weaponstrip (GoldSrc): Difference between revisions
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{{hl1_point|player_weaponstrip}} It will take away(strip) all of the player's weapons. The only times the player_weaponstrip entity is used in Half-Life is in the chapter Apprehension, and at the end of the chapter Nihilanth. The player_weaponstrip, as it's name implies, only strips the player's weapons, any other items, primarily the player's [[item_suit (GoldSource Engine)|HEV Suit]], will not be removed. | {{hl1_point|player_weaponstrip}} It will take away(strip) all of the player's weapons. The only times the player_weaponstrip entity is used in Half-Life is in the chapter Apprehension, and at the end of the chapter Nihilanth. The player_weaponstrip, as it's name implies, only strips the player's weapons, any other items, primarily the player's [[item_suit (GoldSource Engine)|HEV Suit]], will not be removed. | ||
Revision as of 10:05, 8 December 2017
Template:Hl1 point It will take away(strip) all of the player's weapons. The only times the player_weaponstrip entity is used in Half-Life is in the chapter Apprehension, and at the end of the chapter Nihilanth. The player_weaponstrip, as it's name implies, only strips the player's weapons, any other items, primarily the player's HEV Suit, will not be removed.