Crowbar: Difference between revisions
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'''Crowbar''' is a tool written by ZeqMacaw for decompiling and compiling [[Source|Source engine]] .MDL files. | '''Crowbar''' is a tool written by ZeqMacaw for decompiling and compiling [[Source|Source engine]] .MDL files. | ||
The download page for this tool can be accessed from this link [http://steamcommunity.com/groups/CrowbarTool Download Page] | |||
It can decompile models from: | It can decompile models from: | ||
* Counter-Strike Source | * Counter-Strike: Source | ||
* Counter-Strike: Global Offensive | |||
* Garry's Mod | * Garry's Mod | ||
* Half-Life 2 | * Half-Life 2 |
Revision as of 22:39, 9 May 2015
- For the Half-Life 2 weapon entity, see weapon_crowbar.
Crowbar is a tool written by ZeqMacaw for decompiling and compiling Source engine .MDL files. The download page for this tool can be accessed from this link Download Page
It can decompile models from:
- Counter-Strike: Source
- Counter-Strike: Global Offensive
- Garry's Mod
- Half-Life 2
- Left 4 Dead 2
- Portal 2
- Source Filmmaker
- Team Fortress 2
Crowbar is intended to be a replacement for the famous MDL Decompiler made by Cannonfodder. MDL Decompiler has not been updated for many years and can't fully decompile the latest model versions used in Source engine games. Crowbar is being developed to handle these later versions.
Source code for Crowbar will be made available soon.