$nodecal: Difference between revisions
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This is useful for materials that use $translucent | This is useful for materials that use $translucent | ||
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Revision as of 10:00, 15 August 2023
$nodecal is a shader parameter for textures in Source games.
$nodecal "1" will stop bullet holes and other decals from applying to the textures flagged with it in their VMTs.
This is useful for materials that use $translucent