Hazard Team Compile Tool: Difference between revisions
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Note:The Alien Swarm, CS:GO, L4D2 and Portal 2 branches are currently untested, although they are theoretically supported by the tool's programming. It is also theoretically possible to modify HTCT's configuration file to support other SDK versions as well.
(Created page with "Hazard Team Compile Tool (HTCT) is a Source map compiling tool written by dky.tehkingd.u, supporting all Source engine branches from 2007 onward. {{note|The Alien Swarm,...") |
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Hazard Team Compile Tool (HTCT) is a [[Source]] map [[compiling]] tool written by dky.tehkingd.u, | '''Hazard Team Compile Tool (HTCT)''' is a [[Source]] map [[compiling | compile]] tool written by [[User:darthkillyou | dky.tehkingd.u]], as a solution for easily compiling large groups of levels from [[VMF]] to [[BSP]] in sequence (though it is just as useful for compiling single files as well). | ||
HTCT was originally created as an internal tool for use by the Black Mesa Hazard Course development team. Rather than keeping it as in-house software, the the team has decided to share it with the community and make it freely available. | |||
Some notable features of HTCT are: | |||
* It was built to make sequential compiling fast, flexible, and extremely easy. | |||
* Changing between different compile settings is as easy as choosing a different preset from a drop-down menu. HTCT comes with many compile presets, but custom presets are also supported. | |||
* [[Instance#Workaround for any Source game | VMFII]] support. | |||
SDK versions that are known to be supported include Source 2007, 2009, 2013 Multiplayer and Singleplayer, and Half-Life 2. | |||
{{note|The Alien Swarm, CS:GO, L4D2 and Portal 2 branches are currently untested, although they are theoretically supported by the tool's programming. It is also theoretically possible to modify HTCT's configuration file to support other SDK versions as well. }} | |||
The latest version of HTCT is v0.3.0 BETA. | The latest version of HTCT is v0.3.0 BETA. |
Revision as of 17:52, 1 July 2014
Hazard Team Compile Tool (HTCT) is a Source map compile tool written by dky.tehkingd.u, as a solution for easily compiling large groups of levels from VMF to BSP in sequence (though it is just as useful for compiling single files as well).
HTCT was originally created as an internal tool for use by the Black Mesa Hazard Course development team. Rather than keeping it as in-house software, the the team has decided to share it with the community and make it freely available.
Some notable features of HTCT are:
- It was built to make sequential compiling fast, flexible, and extremely easy.
- Changing between different compile settings is as easy as choosing a different preset from a drop-down menu. HTCT comes with many compile presets, but custom presets are also supported.
- VMFII support.
SDK versions that are known to be supported include Source 2007, 2009, 2013 Multiplayer and Singleplayer, and Half-Life 2.

The latest version of HTCT is v0.3.0 BETA.