Template:Fl BaseHL1NPC: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(Created page with "* 1 : Wait Till Seen * 2 : Gag (No IDLE sounds until angry) * 4 : MonsterClip * 8 : No wreckage * 16 : Prisoner * 64 : Start inactive * 128 : Wait for script * 256 : Pre-disaster...")
 
m (Added to Flag Templates category)
Line 8: Line 8:
* 256 : Pre-disaster (only for use with [[monster_scientist]] and [[monster_barney]] -- has no effect on aliens).
* 256 : Pre-disaster (only for use with [[monster_scientist]] and [[monster_barney]] -- has no effect on aliens).
* 512 : Fade corpse
* 512 : Fade corpse
* 2048 : Not in Deathmatch (some entities don't have this set in their FGD, but it works for all entities if set).
* 2048 : Not in Deathmatch (some entities don't have this set in their FGD, but it works for all entities if set).<noinclude>
[[Category:Flag Templates|BaseHL1NPC]]
</noinclude>

Revision as of 17:50, 23 January 2020

  • 1 : Wait Till Seen
  • 2 : Gag (No IDLE sounds until angry)
  • 4 : MonsterClip
  • 8 : No wreckage
  • 16 : Prisoner
  • 64 : Start inactive
  • 128 : Wait for script
  • 256 : Pre-disaster (only for use with monster_scientist and monster_barney -- has no effect on aliens).
  • 512 : Fade corpse
  • 2048 : Not in Deathmatch (some entities don't have this set in their FGD, but it works for all entities if set).