Valve Batch Compile Tool: Difference between revisions

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The tool also implements [[VMPI]] functionality (as it works in the [[SDK]]) that allows mappers to use several computers to compile maps at the same time.
The tool also implements [[VMPI]] functionality (as it works in the [[SDK]]) that allows mappers to use several computers to compile maps at the same time.


The latest version of the program is version 1.0u BETA, released 06 July 2013 to support the new STEAM changes which moved all the games over to the "common" folder.
The latest version of the program supports the new STEAM changes which moved all the games over to the "common" folder.


This version also now supports ALL Valve game MODs including:
This version also now supports ALL Valve game MODs including:
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Team Fortress 2
Team Fortress 2
Half-Life 2: Deathmatch
Half-Life 2: Deathmatch
Fistful of Frags
and partially:
and partially:
Half-Life Deathmatch: Source
Half-Life Deathmatch: Source

Revision as of 10:28, 4 July 2014

Vbct1.PNG

Valve Batch Compile Tool (VBCT) is a Source map compiling tool written by qUiCkSiLvEr.

This tool allows you to compile Source .VMF maps while outside of Hammer and without slowing down the computer. It makes compiling a breeze and you can edit maps or use your computer at the same time.

The tool also implements VMPI functionality (as it works in the SDK) that allows mappers to use several computers to compile maps at the same time.

The latest version of the program supports the new STEAM changes which moved all the games over to the "common" folder.

This version also now supports ALL Valve game MODs including: Half-Life 2 Half-Life 2: Episode One Half-Life 2: Episode Two Left 4 Dead Left 4 Dead 2 Left 4 Dead 2 BETA Portal Portal 2 Alien Swarm Counter-Strike: Global Offensive Counter-Strike: Source Day of Defeat: Source Team Fortress 2 Half-Life 2: Deathmatch Fistful of Frags and partially: Half-Life Deathmatch: Source

External links