QRAD: Difference between revisions
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This was one of the most bugged tools out of the original sets of tools. ZHLT found that this tool packed the direct lighting data into a map ''twice'' resulting in longer compile times. He also found that multiple light_environments were required for lighting an outdoor area which was not normal. | This was one of the most bugged tools out of the original sets of tools. ZHLT found that this tool packed the direct lighting data into a map ''twice'' resulting in longer compile times. He also found that multiple light_environments were required for lighting an outdoor area which was not normal. | ||
== See Also == | |||
*[[VRAD]] - {{source|4|nt=3.1}} counterpart. | |||
*[[VRAD2]] - {{source2|4|nt=3.1}} counterpart. | |||
[[Category:Half-Life]] | [[Category:Half-Life]] |
Revision as of 01:19, 14 April 2023
Quake Radiosity, often just shorted to QRAD, was one of the sets of tools originally shipped with the Half-Life mod tools that compiled radiosity and lightmap data into a map.
This was one of the most bugged tools out of the original sets of tools. ZHLT found that this tool packed the direct lighting data into a map twice resulting in longer compile times. He also found that multiple light_environments were required for lighting an outdoor area which was not normal.