Talk:Env bubbles: Difference between revisions

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Confirmed: This entity does not exist in Portal 2. I updated the main article to reflect this. --[[User:Moth|Moth]] 17:43, 14 Dec 2011 (GMT)
Confirmed: This entity does not exist in Portal 2. I updated the main article to reflect this. --[[User:Moth|Moth]] 17:43, 14 Dec 2011 (GMT)
== Parenting not working ==
Parenting this entity to another does not work. The brush follows the parent (can be seen when using a trigger brush), but the bubbles does not update their positions accordingly. This was tested by parenting env_bubbles to a func_tracktrain. I even tested if they updated their position if deactivating & activating them, but their position seems to be set when compiling.


== Parenting not working ==
== Parenting not working ==


Parenting this entity to another does not work. The brush follows the parent (can be seen when using a trigger brush), but the bubbles does not update their positions accordingly. This was tested by parenting env_bubbles to a func_tracktrain. I even tested if they updated their position if deactivating & activating them, but their position seems to be set when compiling.
Parenting this entity to another does not work. The brush follows the parent (can be seen when using a trigger brush), but the bubbles does not update their positions accordingly. This was tested by parenting env_bubbles to a func_tracktrain. I even tested if they updated their position if deactivating & activating them, but their position seems to be set when compiling.

Revision as of 08:54, 21 June 2013

I don't think bubble density is implemented...can anyone try it?—ts2do (talk) 17:10, 8 Oct 2005 (PDT) It works....—ts2do (talk) 17:31, 8 Oct 2005 (PDT)


I can see the trigger texture when used for a env_bubbles, what else should I use? Ok invisible seems to work. --Bluestrike 10:35, 5 Jan 2007 (PST)


Confirmed: This entity does not exist in Portal 2. I updated the main article to reflect this. --Moth 17:43, 14 Dec 2011 (GMT)

Parenting not working

Parenting this entity to another does not work. The brush follows the parent (can be seen when using a trigger brush), but the bubbles does not update their positions accordingly. This was tested by parenting env_bubbles to a func_tracktrain. I even tested if they updated their position if deactivating & activating them, but their position seems to be set when compiling.

Parenting not working

Parenting this entity to another does not work. The brush follows the parent (can be seen when using a trigger brush), but the bubbles does not update their positions accordingly. This was tested by parenting env_bubbles to a func_tracktrain. I even tested if they updated their position if deactivating & activating them, but their position seems to be set when compiling.