Team Fortress 2/Particles: Difference between revisions
		
		
		
		
		
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| {{otherlang2 | |||
| |title = List of TF2 Particles | |||
| |ko = List_of_TF2_Particles:ko | |||
| Here is a list of particle effects to be used with Team Fortress 2. These particle names have to be written into the '''Particle System Name''' field of the [[info_particle_system]] entity. | Here is a list of particle effects to be used with Team Fortress 2. These particle names have to be written into the '''Particle System Name''' field of the [[info_particle_system]] entity. | ||
Revision as of 07:38, 3 December 2013
{{otherlang2 |title = List of TF2 Particles |ko = List_of_TF2_Particles:ko Here is a list of particle effects to be used with Team Fortress 2. These particle names have to be written into the Particle System Name field of the info_particle_system entity.
General
| Name | Description and Notes | 
|---|---|
| bday_1balloon | Single balloon floating up. | 
| bday_balloon01 | Two balloons floating up. | 
| bday_balloon02 | Two balloons floating up. | 
| bday_confetti | Confetti. | 
| ExplosionCore_buildings | Building Explosion. | 
| ExplosionCore_MidAir | Mid-Air Explosion. | 
| ExplosionCore_MidAir_underwater | Underwater Midair Explosion. | 
| ExplosionCore_sapperdestroyed | Small Electric Zap/Explosion. | 
| ExplosionCore_Wall | Wall Explosion. | 
| ExplosionCore_Wall_underwater | Underwater Wall Explosion. | 
| critgun_weaponmodel_blu | Electric Ball effect (?). | 
| critgun_weaponmodel_red | Electric Ball effect (?). | 
| healthgained_blu | Single Health Cross floating up. | 
| healthgained_red | Single Health Cross floating up. | 
| healthlost_blu | Single dash falling down (Blu). | 
| healthlost_red | Single dash falling down (Red). | 
| eject_minigunbrass | Minigun Ejections. | 
| duel_blue | Blu Dueling Opponent logo. | 
| duel_red | Red Dueling Opponent logo. | 
| particle_nemesis_blue | Blu Nemesis logo. | 
| particle_nemesis_red | Red Nemesis logo. | 
Hat Effects
| Name | Description and Notes | 
|---|---|
| community_sparkle | Community/Self-Made quality sparkle | 
| superrare_beams1 | Sunbeams unusual hat effect | 
| superrare_burning1 | Burning Flames unusual hat effect | 
| superrare_burning2 | Scorching Flames unusual hat effect | 
| superrare_circling_heart | Circling Heart unusual hat effect | 
| superrare_circling_peacesign | Circling Peace Sign unusual hat effect | 
| superrare_circling_skull | Unused Circling Skull unusual hat effect | 
| superrare_circling_tf | Circling Team Fortress Logo unusual hat effect | 
| superrare_confetti_green | Green Confetti unusual hat effect | 
| superrare_confetti_purple | Purple Confetti unusual hat effect | 
| superrare_flies | Massed Flies unusual hat effect | 
| superrare_ghosts | Ghosts unusual hat effect | 
| superrare_plasma1 | Searing Plasma unusual hat effect | 
| superrare_plasma2 | Vivid Plasma unusual hat effect | 
| superrare_greenenergy | Green Energy unusual hat effect | 
| superrare_purpleenergy | Purple Energy unusual hat effect | 
| unusual_orbit_planets | Orbiting Planets unusual hat effect | 
| unusual_storm | Stormy Storm unusual hat effect | 
| unusual_blizzard | Blizzardy Storm unusual hat effect | 
| unusual_steaming | Steaming unusual hat effect | 
| unusual_smoking | Smoking unusual hat effect | 
| unusual_bubbles | Bubbling unusual hat effect | 
| unusual_orbit_shells | Unused Orbiting Shells unusual hat effect | 
| unusual_orbit_nutsnbolt | Orbiting Nuts N' Bolts unusual hat effect | 
| unusual_orbit_fire | Orbiting Fire unusual hat effect | 
| unusual_orbit_fire_dark | Eerie Orbiting Fire unusual hat effect | 
| unusual_fullmoon_cloudy | Cloudy Moon unusual hat effect | 
| unusual_orbit_jack_flaming | Flaming Lantern Lantern unusual hat effect | 
| unusual_bubbles_green | Cauldron Bubbles unusual hat effect | 
| unusual_storm_knives | Knifestorm unusual hat effect | 
| unusual_skull_misty | Misty Skull unusual hat effect | 
| unusual_fullmoon_cloudy_green | Harvest Moon unusual hat effect | 
| unusual_storm_secret | It's A Secret To Everybody unusual hat effect | 
| unusual_storm_spooky | Stormy 13th Hour unusual hat effect | 
| unusual_storm_blood | Unused Blood Rain unusual hat effect | 
| unusual_robot_holo_glow_green | Phosphorous unusual hat effect | 
| unusual_robot_holo_glow_orange | Sulphorous unusual hat effect | 
| unusual_robot_orbit_binary | Memory Leak unusual hat effect | 
| unusual_robot_orbit_binary2 | Overclocked Rain unusual hat effect | 
| unusual_robot_orbiting_sparks | Electrostatic Rain unusual hat effect | 
| unusual_robot_orbiting_sparks2 | Power Surge Rain unusual hat effect | 
| unusual_robot_radioactive | Anti-Freeze unusual hat effect | 
| unusual_robot_time_warp | Time Warp unusual hat effect | 
| unusual_robot_time_warp2 | Green Black Hole unusual hat effect | 
| unusual_robot_radioactive2 | Roboactive unusual hat effect | 
Granary
| Name | Description and Notes | 
|---|---|
| smoke_rocket_steam | Smoke from the end of the rockets on cp_granary. | 
| smoke_whitebillow_steamship_skybox | Smoke from the steamship in the skybox of cp_granary. | 
| smoke_wispy_black_granary | Wispy black smoke. | 
Dustbowl
| Name | Description and Notes | 
|---|---|
| smoke_blackbillow_dustbowl_skybox | Thick black smoke (with flame) found coming for the smoke stack in Dustbowl.. | 
2fort
| Name | Description and Notes | 
|---|---|
| smoke_wispy_black_2fort | Thin streaks of smoke from the chimneys on ctf_2fort. Looks exactly like smoke_wispy_black_granary. | 
Goldrush
| Name | Description and Notes | 
|---|---|
| cinefx_goldrush | Huge explosion as seen if the opposing team's cart reaches at the end of the track. | 
Sawmill
| Name | Description and Notes | 
|---|---|
| env_rain_001 | The new rain particles included in arena_sawmill. | 
| env_rain_ripples | The ripple effect for water and/ or puddles included with arena_sawmill. | 
Viaduct
| Name | Description and Notes | 
|---|---|
| env_snow_light_001 | The new snow particles included in koth_viaduct. | 
Weapons
| Name | Description and Notes | 
|---|---|
| rockettrail_! | A smoke trail thats based on the size and speed of a rocket. Currently Broken. | 
| rockettrail | A General Smoke trail. | 
| critical_rocket_red | Critical Rocket effect, in Red team Color. | 
| critical_rocket_blue | Critical Rocket effect, in Blu team Color. | 
| critical_rocket_redsparks | Critical Rocket effect, red sparks that are generated by effect. | 
| critical_rocket_bluesparks | Critical Rocket effect, blue sparks that are generated by effect. | 
| rockettrail_underwater | A stream of Bubbles that emits from a Rocket, instead of smoke. | 
| rockettrail_waterbubbles | Rocket explosion effect Underwater. It creates a blast of bubbles from it's center point. | 
| sentry_rocket | The Main rocket muzzle effect. | 
| sentry_rocket_burst | The effect made when Rockets are fired from the Sentry. | 
| sentry_rocket_fire | The Smoke effects and small fire particles generate by the rocket when its in mid air. | 
| flaming_arrow | The flame effects attached to the arrowhead of a Huntsman bow when it is set alight. | 
Teleporters
| Name | Description and Notes | 
|---|---|
| teleporter_red_exit  | The Glow effect generate from a Red exit Teleporter. | 
| teleporter_arms_circle_red | The Glows generated by the arms of a teleporter. They eventually swirl to become one solid hexagon glow shape. | 
| teleporter_red_entrance | The first stage of the glow Generated by a Red teleporter entrance. This glow is brighter than that of an exit. | 
| teleporter_red_charged | The first stage of the glow effect produced by a teleporter. | 
| teleporter_red_charged_level2 | The second stage of the glow effect produced by a teleporter. | 
| teleporter_red_charged_level3 | The third stage of the glow effect produced by a teleporter. | 
| teleporter_red_entrance_level2 | The second stage of the glow effect produced by a teleporter entrance. This glow is brighter than that of an exit. | 
| teleporter_red_entrance_level3 | The third stage of the glow effect produced by a teleporter entrance. This glow is brighter than that of an exit. | 
| teleporter_red_charged_wisps | The small particles generated by a teleporter trail. | 
| teleporter_red_wisps_level2 | The teleporter circles generated in a teleporter trail. | 
| teleporter_blue_exit  | The Glow effect generate from a Blu exit Teleporter. | 
| teleporter_arms_circle_blue | The Glows generated by the arms of a teleporter. They eventually swirl to become one solid hexagon glow shape. | 
| teleporter_blue_entrance | The first stage of the glow Generated by a Blu teleporter entrance. This glow is brighter than that of an exit. | 
| teleporter_blue_charged | The first stage of the glow effect produced by a teleporter. | 
| teleporter_blue_charged_level2 | The second stage of the glow effect produced by a teleporter. | 
| teleporter_blue_charged_level3 | The third stage of the glow effect produced by a teleporter. | 
| teleporter_blue_entrance_level2 | The second stage of the glow effect produced by a teleporter entrance. This glow is brighter than that of an exit. | 
| teleporter_blue_entrance_level3 | The third stage of the glow effect produced by a teleporter entrance. This glow is brighter than that of an exit. | 
| teleporter_blue_charged_wisps | The small particles generated by a teleporter trail. | 
| teleporter_blue_wisps_level2 | The teleporter circles generated in a teleporter trail. |