Wheel of doom: Difference between revisions

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(Created page with "{{tf2 point|wheel_of_doom}} The wheel of doom entity for Halloween mode. You should put info_target entities named along the pattern dance_teleport_[team][number up to 15 s...")
 
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You should put [[info_target]] entities named along the pattern dance_teleport_[team][number up to 15 starting with 0] for the thriller effect.
You should put [[info_target]] entities named along the pattern dance_teleport_[team][number up to 15 starting with 0] for the thriller effect.
== Random effects ==
The WOD will pick a random card when the koth point changes owner. Each card has an effect. Known effects include:
* Everyone gets übercharged
* Everyone gets super speed
* Everyone moonjumps
* Everyone is teleported to the info_targets and is forced to do the thriller taunt.


== Keyvalues ==
== Keyvalues ==
{{KV|has_spiral}}
{{KV|has_spiral}}
{{KV|effect_duration}}
{{KV|effect_duration}}

Revision as of 13:28, 27 October 2012

Team Fortress 2 wheel_of_doom is a point entity available in Team Fortress 2 Team Fortress 2.

The wheel of doom entity for Halloween mode.

You should put info_target entities named along the pattern dance_teleport_[team][number up to 15 starting with 0] for the thriller effect.

Random effects

The WOD will pick a random card when the koth point changes owner. Each card has an effect. Known effects include:

  • Everyone gets übercharged
  • Everyone gets super speed
  • Everyone moonjumps
  • Everyone is teleported to the info_targets and is forced to do the thriller taunt.

Keyvalues

has_spiral ([todo internal name (i)])
effect_duration ([todo internal name (i)])