Logic scene list manager: Difference between revisions
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==Keyvalues== | ==Keyvalues== | ||
{{KV|Scene 1|to=Scene16|target_destination|The name of a logic_choreographed_scene, or logic_scene_list_manager.}} | {{KV|Scene 1|intn=scene0|to=Scene16|intn2=scene15|target_destination|The name of a logic_choreographed_scene, or logic_scene_list_manager.}} | ||
{{KV Targetname}} | {{KV Targetname}} | ||
==Inputs== | ==Inputs== | ||
{{IO|Shutdown|Remove the manager and all scenes referenced by it (and all scenes referenced by logic_scene_list_manager's embedded in this one).}} | {{IO|Shutdown|Remove the manager and all scenes referenced by it (and all scenes referenced by logic_scene_list_manager's embedded in this one).}} | ||
== | == See Also == | ||
* [[logic_choreographed_scene]] | |||
[[Category:Choreography]] | [[Category:Choreography]] |
Revision as of 12:36, 27 October 2022
Template:Hl2 point It manages a list of logic_choreographed_scene entities. Store choreo scenes in them in order that they will be played by other inputs. Whenever a scene plays, the manager will remove all scenes before that one in the list. The name of another logic_scene_list_manager can be entered in a slot instead of an individual scene, which will cause all scenes in that manager to be removed when a later scene in this list is played.
Keyvalues
- Scene 1 (scene0) to Scene16 (scene15) <targetname>
- The name of a logic_choreographed_scene, or logic_scene_list_manager.
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
- Shutdown
- Remove the manager and all scenes referenced by it (and all scenes referenced by logic_scene_list_manager's embedded in this one).