Alien Swarm Mapper's Reference: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
(Added more infrormations) |
||
Line 1: | Line 1: | ||
{{stub}} | {{stub}} | ||
{{orphan}} | {{orphan}} | ||
A quick reference for the numbers and statistics that any Alien Swarm level designer should know. Most importantly, use these numbers to help make a map feel in proportion. | |||
==Map Grid Units: quick reference== | |||
Map Grid Imperial Metric | |||
1 = 0.75" = 0.01905 | |||
2 = 1.5" = 0.04 | |||
4 = 3" = 0.08 | |||
8 = 6" = 0.15 | |||
16 = 1' = 0.3 | |||
32 = 2' = 0.6 | |||
64 = 4' = 1.2 | |||
128 = 8' = 2.4 | |||
(160 = 10' = 3.0) | |||
256 = 16' = 4.9 | |||
512 = 32' = 9.8 | |||
==Other info== | |||
* Horizontal player clearance: 29 | * Horizontal player clearance: 29 | ||
* Vertical player clearance: 73 | * Vertical player clearance: 73 | ||
* Maximum height of walkable stair: 24 | * Maximum height of walkable stair: 24 | ||
[[Category:Alien Swarm]] | [[Category:Alien Swarm]] | ||
[[Category:Level Design]] |
Revision as of 02:19, 18 February 2012

This article is an orphan, meaning that few or no articles link to it.
You can help by
adding links to this article from other relevant articles.
You can help by

A quick reference for the numbers and statistics that any Alien Swarm level designer should know. Most importantly, use these numbers to help make a map feel in proportion.
Map Grid Units: quick reference
Map Grid Imperial Metric 1 = 0.75" = 0.01905 2 = 1.5" = 0.04 4 = 3" = 0.08 8 = 6" = 0.15 16 = 1' = 0.3 32 = 2' = 0.6 64 = 4' = 1.2 128 = 8' = 2.4 (160 = 10' = 3.0) 256 = 16' = 4.9 512 = 32' = 9.8
Other info
- Horizontal player clearance: 29
- Vertical player clearance: 73
- Maximum height of walkable stair: 24