Dod bomb target: Difference between revisions
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[[File:Detonation_bomb.PNG|thumb|right|250px|Picture of the dod_bomb_target Entity in Hammer.]] | [[File:Detonation_bomb.PNG|thumb|right|250px|Picture of the dod_bomb_target Entity in Hammer.]] | ||
{{entity|dod_bomb_target|type=e2|game=Day of Defeat: Source}} | |||
This entity represents a detonation location within the map. It is shown visually by a grey or yellow outline of [[weapon_basebomb]]. | This entity represents a detonation location within the map. It is shown visually by a grey or yellow outline of [[weapon_basebomb]]. | ||
== | ==Key Values== | ||
{{KV EnableDisable}} | {{KV EnableDisable}} | ||
{{KV Angles}} | {{KV Angles}} | ||
{{KV|Target CP|target_destination|Target Control point - Control point which the entity captures, or helps capture, when detonated-}} | {{KV|Target CP|target_destination|Target Control point - Control point which the entity captures, or helps capture, when detonated-}} | ||
{{KV|Name|string|Name given to the entity.}} | {{KV|Name|string|Name given to the entity.}} | ||
{{KV|Bombing Team|choices|The team that will be placing a bomb at this point.}} | {{KV|Bombing Team|choices|The team that will be placing a bomb at this point.}} | ||
:{| class=standard-table | :{| class=standard-table | ||
Line 22: | Line 17: | ||
| 2 || Wehrmacht | | 2 || Wehrmacht | ||
|} | |} | ||
{{KV|Add To Timer <nowiki>(sec)</nowiki>|int|Adds selected time to the Map timer if bombed.}} | {{KV|Add To Timer <nowiki>(sec)</nowiki>|int|Adds selected time to the Map timer if bombed.}} | ||
Line 30: | Line 24: | ||
==Outputs== | ==Outputs== | ||
{{IO|OnBombExploded|Sent when the bomb explodes.|}} | {{IO|OnBombExploded|Sent when the bomb explodes.|}} | ||
{{IO|OnBombPlanted|Sent when a bomb is planted.|}} | {{IO|OnBombPlanted|Sent when a bomb is planted.|}} | ||
{{IO|OnBombDefused|Sent when a bomb is defused.|}} | {{IO|OnBombDefused|Sent when a bomb is defused.|}} | ||
{{IO|OnKillPlanter|Sent when a player who is planting a bomb dies. {{note|May not work}}|}} | {{IO|OnKillPlanter|Sent when a player who is planting a bomb dies. {{note|May not work}}|}} | ||
{{IO|OnKillDefuser|Sent when a player who is defusing a bomb dies. {{note|May not work}}|}} | {{IO|OnKillDefuser|Sent when a player who is defusing a bomb dies. {{note|May not work}}|}} | ||
Revision as of 23:40, 17 August 2023
This entity represents a detonation location within the map. It is shown visually by a grey or yellow outline of weapon_basebomb.
Key Values
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enable
input).
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
- Target CP ([todo internal name (i)]) <targetname>
- Target Control point - Control point which the entity captures, or helps capture, when detonated-
- Bombing Team ([todo internal name (i)]) <choices>
- The team that will be placing a bomb at this point.
Value Description 1 U.S. Army 2 Wehrmacht
- Add To Timer (sec) ([todo internal name (i)]) <integer>
- Adds selected time to the Map timer if bombed.
Inputs
EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.
Outputs
- OnBombExploded
- Sent when the bomb explodes.
- OnBombPlanted
- Sent when a bomb is planted.
- OnBombDefused
- Sent when a bomb is defused.
- OnKillPlanter
- Sent when a player who is planting a bomb dies.
Note:May not work
- OnKillDefuser
- Sent when a player who is defusing a bomb dies.
Note:May not work