Template:O LeadGoalBase: Difference between revisions

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(Cleanup)
(updates)
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{{O Targetname}}
{{IO|OnArrival|Fired when NPC reaches the lead point. (Player may still be behind)}}
 
{{IO|OnArrivalDone|Fired when NPC has played out any arrival speech.}}
{{IO|OnArrival|Fires when NPC reaches the lead point.}}
{{IO|OnSuccess|Fired when NPC achieves the goal.}}
 
{{IO|OnFailure|Fired when NPC fails to achieve the goal.}}
{{IO|OnArrivalDone|Fires when NPC has played out any arrival speech.}}
{{IO|OnDone|Fired when NPC completes behavior (any post-success or fail acting is complete).}}
 
{{IO|OnSuccess|Fires when NPC achieves the goal.}}
 
{{IO|OnFailure|Fires when NPC fails to achieve the goal.}}
 
{{IO|OnDone|Fires when NPC completes behavior (any post-success or fail acting is complete).}}

Revision as of 14:23, 3 September 2018

OnArrival
Fired when NPC reaches the lead point. (Player may still be behind)
OnArrivalDone
Fired when NPC has played out any arrival speech.
OnSuccess
Fired when NPC achieves the goal.
OnFailure
Fired when NPC fails to achieve the goal.
OnDone
Fired when NPC completes behavior (any post-success or fail acting is complete).