Template:O LeadGoalBase: Difference between revisions
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{{IO|OnArrival|Fired when NPC reaches the lead point. (Player may still be behind)}} | |||
{{IO|OnArrivalDone|Fired when NPC has played out any arrival speech.}} | |||
{{IO|OnArrival| | {{IO|OnSuccess|Fired when NPC achieves the goal.}} | ||
{{IO|OnFailure|Fired when NPC fails to achieve the goal.}} | |||
{{IO|OnArrivalDone| | {{IO|OnDone|Fired when NPC completes behavior (any post-success or fail acting is complete).}} | ||
{{IO|OnSuccess| | |||
{{IO|OnFailure| | |||
{{IO|OnDone| |
Revision as of 14:23, 3 September 2018
- OnArrival
- Fired when NPC reaches the lead point. (Player may still be behind)
- OnArrivalDone
- Fired when NPC has played out any arrival speech.
- OnSuccess
- Fired when NPC achieves the goal.
- OnFailure
- Fired when NPC fails to achieve the goal.
- OnDone
- Fired when NPC completes behavior (any post-success or fail acting is complete).