Template:O BaseActbusyGoal: Difference between revisions

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{{O Targetname}}
{{IO|OnNPCStartedBusy|param=targetname|Fired when an NPC targeted by this entity starts an ActBusy animation sequence.}}
{{IO|OnNPCStartedBusy|Fired when an NPC targeted by this goal starts an ActBusy animation sequence.|param=targetname}}
{{IO|OnNPCFinishedBusy|param=targetname|Fired when an NPC targeted by this entity finishes an ActBusy animation sequence.}}
 
{{IO|OnNPCLeft|param=targetname|Fired when an NPC targeted by this goal, ordered by the <code>ForceThisNPCToLeave</code> input, finishes its forced leave.}}
{{IO|OnNPCFinishedBusy|Fired when an NPC targeted by this goal finishes an ActBusy animation sequence.|param=targetname}}
 
{{IO|OnNPCLeft |Fired when an NPC targeted by this goal, ordered by the ''ForceThisNPCToLeave'' input, finishes its forced leave.|param=targetname}}

Revision as of 17:24, 1 September 2018

OnNPCStartedBusy <targetname>
Fired when an NPC targeted by this entity starts an ActBusy animation sequence.
OnNPCFinishedBusy <targetname>
Fired when an NPC targeted by this entity finishes an ActBusy animation sequence.
OnNPCLeft <targetname>
Fired when an NPC targeted by this goal, ordered by the ForceThisNPCToLeave input, finishes its forced leave.