Db powerup ability remover: Difference between revisions
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== Entity Description == | == Entity Description == | ||
Removes all powerup abilities currently equipped by the player. Useful in conjunction with [[ | Removes all powerup abilities currently equipped by the player. Useful in conjunction with [[db powerup modelchanger|model changers]] when switching to a bigger marble (i.e. metal marbles) when you may want to disable the jumping ability. | ||
To use this entity fire an output from another entity (i.e. a trigger) using the 'Fire' input. It will then remove all your currently equipped powerups. | To use this entity fire an output from another entity (i.e. a trigger) using the 'Fire' input. It will then remove all your currently equipped powerups. |
Revision as of 07:51, 5 January 2024
Entity Description
Removes all powerup abilities currently equipped by the player. Useful in conjunction with model changers when switching to a bigger marble (i.e. metal marbles) when you may want to disable the jumping ability.
To use this entity fire an output from another entity (i.e. a trigger) using the 'Fire' input. It will then remove all your currently equipped powerups.
Keyvalues
- targetname <target_source>
- Defines the name that other entities refer to this entity by.
Inputs
- Fire
- Fires the entity (use this for triggering this entity).
Outputs
- Fired in response to FireUser1-4 inputs. See User Inputs and Outputs.
- OnFire
- Can fire an output when itself is fired.