Dod location: Difference between revisions

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(Cleanup & added a great description.)
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{{Stub}}
{{DISPLAYTITLE:dod_location}}
 
{{dods point|dod_location}}
{{dods point|dod_location}}
[[File:Dod_location.png|thumb|250px|Example of the window after typing %l in the chat.]]


== Entity description ==
== Entity description ==
A way of naming a particular area within a map.
A way of naming a particular area within a map. If a player puts ''%l'' (lower case L) in their "say" text, the name of the closest location or dod_control_point will be put in it's place.


== Keyvalues ==
== Keyvalues ==
* {{KV Targetname}}
{{KV Targetname}}
* '''location_name''' <[[string]]>
{{KV|Name of this location|string|Name of the current location that appears ingame.}}
: Name of this location


== Inputs ==
== Inputs ==
* {{I Targetname}}
{{I Targetname}}


== Outputs ==
== Outputs ==
* {{O Targetname}}
{{O Targetname}}

Revision as of 10:35, 9 February 2012

Template:Dods point

Example of the window after typing %l in the chat.

Entity description

A way of naming a particular area within a map. If a player puts %l (lower case L) in their "say" text, the name of the closest location or dod_control_point will be put in it's place.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Name of this location ([todo internal name (i)]) <string>
Name of the current location that appears ingame.

Inputs

Outputs