Prop thumper: Difference between revisions
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Note:This prop includes all the sounds and dust effects, no additional entities are needed.
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{{ | {{DISPLAYTITLE:prop_thumper}} | ||
[[{{ns:6}}:AntlionThumper.jpg|thumb|300px|The Thumper in Half-Life 2.]] | [[{{ns:6}}:AntlionThumper.jpg|thumb|300px|The Thumper in Half-Life 2.]] |
Revision as of 00:52, 30 November 2011
Template:Hl2 point An animated prop consisting of a cylinder that pounds the ground, to ward off antlions.

Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
- model
- <studio> World model - Suggested model: models/props_combine/CombineThumper002.mdl
- dustscale
- <integer> Dust Scale - can be any unsigned integer
Literal Value Description 128 Small Thumper 256 Large Thumper
Inputs
- Enable
- Enable Thumper
- Disable
- Disable Thumper