Env ambient light: Difference between revisions
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Note:The ambient term is completely flat, making this entity a poor replacement for static light.
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{{base point|env_ambient_light|since=Alien Swarm}} | {{base point|env_ambient_light|since=Alien Swarm}} | ||
==Entity description== | |||
This Entity adds a constant colour value to dark areas of the world without affecting brighter areas. It can be faded in and/or take effect only within a certain radius (meaning that brightness will increase as the camera draws closer, not that there will be a spatial effect). | |||
{{note|The ambient term is completely flat, making this entity a poor replacement for [[static light]].}} | {{note|The ambient term is completely flat, making this entity a poor replacement for [[static light]].}} |
Revision as of 14:31, 7 May 2012
Entity description
This Entity adds a constant colour value to dark areas of the world without affecting brighter areas. It can be faded in and/or take effect only within a certain radius (meaning that brightness will increase as the camera draws closer, not that there will be a spatial effect).

Keyvalues
SpatialEntity:
- Lookup Falloff Start Distance (minfalloff) <float>
- Within this range to the entity, the effect will be at full strength. If this is larger than the End Distance, the effect will apply to the entire map.
- Lookup Falloff End Distance (maxfalloff) <float>
- Maximum distance from the entity that the effect is applied. At this distance, the effect is barely apparent but will strengthen as the viewer approaches the Start Distance.
- Maximum Weight (maxweight) <float>
- This is the maximum weight for this lookup.[Clarify]
- Lookup Fade In Duration (fadeInDuration) <float>
- When the entity becomes
Enable
d, how long the effect takes to fade in.
- Lookup Fade out Duration (fadeOutDuration) <float>
- When the entity becomes
Disable
d, how long the effect takes to fade out.
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enable
input).
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enable
input).
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
- SetColor <color255 >
- Sets the color.
SpatialEntity:
- SetFadeInDuration <float >
- Sets the Lookup Fade In Duration.
- SetFadeOutDuration <float >
- Sets the Lookup Fade out Duration.
EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.
EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.