Prop glados core: Difference between revisions
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Note:Page left for viewable history, content moved to prop_physics
Note:Page left for viewable history, content moved to prop_physics
Note:Page left for viewable history, content moved to prop_physics
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The Portal 2 version of this entity is [[npc_personality_core]], though this entity is still available in the Portal 2 codebase. | The Portal 2 version of this entity is [[npc_personality_core]], though this entity is still available in the Portal 2 codebase. | ||
==Keyvalues== | == Keyvalues == | ||
{{KV|Core Personality|choices|Which personality VO set the core is set to.}} | |||
:* 0 : Curious | |||
:* 1 : Aggressive | |||
: | :* 2 : Crazy | ||
:* 3 : None | |||
{{KV|Pause (in secs) between VO Lines.|float|When the core is talking, this is the number of seconds delay between it's spoken lines.}} | |||
{{KV BasePropPhysics}} | |||
| | |||
==Flags== | == Flags == | ||
{{Fl BasePropPhysics}} | {{Fl BasePropPhysics}} | ||
== Inputs == | == Inputs == | ||
{{IO|Panic|Core is near death, panic.}} | |||
{{IO|StartTalking|Start playing lines, play looking animations.}} | |||
{{I BasePropPhysics}} | |||
== Outputs == | == Outputs == | ||
{{IO|OnPlayerPickup|Player picked up core.}} | |||
{{O BasePropPhysics}} | |||
== See Also == | == See Also == | ||
* [[prop_physics]] | * [[prop_physics]] |
Revision as of 16:07, 31 July 2011
Template:Portal series point It spawns a core of GLaDOS computer. It resemble the human eyeball with handles attached to it. These play dialogue and look around when near the player.
The Portal 2 version of this entity is npc_personality_core, though this entity is still available in the Portal 2 codebase.
Keyvalues
- Core Personality ([todo internal name (i)]) <choices>
- Which personality VO set the core is set to.
- 0 : Curious
- 1 : Aggressive
- 2 : Crazy
- 3 : None
- Pause (in secs) between VO Lines. ([todo internal name (i)]) <float>
- When the core is talking, this is the number of seconds delay between it's spoken lines.

Flags

Inputs
- Panic
- Core is near death, panic.
- StartTalking
- Start playing lines, play looking animations.

Outputs
- OnPlayerPickup
- Player picked up core.
