Trigger serverragdoll: Difference between revisions

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{{base brush ep1|trigger_serverragdoll}} It is a volume that forces any NPC inside it to create a server side ragdoll instead of a client one. Useful above physics entities that serve as the ground.
{{base brush ep1|trigger_serverragdoll}} It is a volume that forces any NPC inside it to create a server side ragdoll instead of a client one.
 
 
{{tip|These triggers can be used to fix undesirable cases where the ragdoll of a dead enemy falls ''through'' the ground, such as when combat occurs on top of a [[func_breakable]] or [[func_physbox]].  Simply surround the area in question with one of these triggers.}}


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Revision as of 17:49, 25 February 2015

Template:Base brush ep1 It is a volume that forces any NPC inside it to create a server side ragdoll instead of a client one.


Tip.pngTip:These triggers can be used to fix undesirable cases where the ragdoll of a dead enemy falls through the ground, such as when combat occurs on top of a func_breakable or func_physbox. Simply surround the area in question with one of these triggers.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

Outputs