Env hudhint: Difference between revisions

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== Keyvalues ==
== Keyvalues ==
{{KV|Hint Text (localized)|string|This should be match a HUD hint entry in <code>hl2\resource\[[valve_english.txt]]</code> or its localized equivalent. Example: entering "Valve_Hint_Zoom" will display the following hint text: "%+zoom% ZOOM VIEW", with %+zoom% being the key currently bound to the zoom function. {{warning|If an unlocalized string (ex. "%+zoom% ZOOM VIEW" instead of "Valve_Hint_Zoom") is typed directly in editor, Hammer will become confused the next time the VMF is loaded and freeze!}}}}
{{KV|Hint Text (localized)|string|This should be match a HUD hint entry in <code>hl2\resource\[[valve_english.txt]]</code> or its localized equivalent. Example: entering "Valve_Hint_Zoom" will display the following hint text: "%+zoom% ZOOM VIEW", with %+zoom% being the key currently bound to the zoom function. {{warning|If an unlocalized string (ex. "%+zoom% ZOOM VIEW" instead of "Valve_Hint_Zoom") is typed directly in editor, Hammer will become confused the next time the VMF is loaded and freeze! {{confirm|Why would Hammer bother checking this value, and why would it freeze?}} }}}}
{{KV Targetname}}
{{KV Targetname}}



Revision as of 12:10, 19 January 2012

Template:Base point It is used to control the display of HUD hints, which show the player what key is bound to a particular command.

Keyvalues

Hint Text (localized) ([todo internal name (i)]) <string>
This should be match a HUD hint entry in hl2\resource\valve_english.txt or its localized equivalent. Example: entering "Valve_Hint_Zoom" will display the following hint text: "%+zoom% ZOOM VIEW", with %+zoom% being the key currently bound to the zoom function.
Warning.pngWarning:If an unlocalized string (ex. "%+zoom% ZOOM VIEW" instead of "Valve_Hint_Zoom") is typed directly in editor, Hammer will become confused the next time the VMF is loaded and freeze!
Confirm:Why would Hammer bother checking this value, and why would it freeze?
Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

ShowHudHint
Shows the hint message.
HideHudHint
Hides the hint message.


Outputs

See also

  • env_message - A similar entity that displays other predefined messages on the screen.