List of L4D2 Campaign Music: Difference between revisions
Jump to navigation
Jump to search
(Added in for Dead Air, it's currently in Beta and I don't know what campaign music it uses unless someone decompiles a c11m1 map and checks the Music Post-Fix String) |
m (Added some question marks, I THINK this is what Dead Air should use) |
||
Line 64: | Line 64: | ||
|- | |- | ||
| [L4D2 DLC3] Dead Air | | [L4D2 DLC3] Dead Air | ||
| <code>???</code> | | <code>??? DeadAir ???</code> | ||
|} | |} | ||
[[Category:Left 4 Dead 2]] | [[Category:Left 4 Dead 2]] |
Revision as of 09:57, 23 July 2011
In order that would put Music on the map:
- Open Hammer.
- Open the Мap.
- Click to Map tab and then select Maps Properties.
Mission type of Music
Select Start Music Type tab and enter your value:
Type | Value |
---|---|
Start of Campaign(First Mission) | Mission Start |
Other Missions(Second, Third... Finale) | Check Point |
List of Music
Select Music Post-Fix String tab and enter your value:
Campaign | Code of Music |
---|---|
Default [L4D2] The Parish | Waterfront
|
[L4D2] Dead Center | Mall
|
[L4D2] Dark Carnival | Fairgrounds
|
[L4D2] Swamp Fever | Plankcountry
|
[L4D2] Hard Rain | Milltown
|
[L4D2] The Parish | BigEasy
|
[L4D2 DLC1] The Passing | DeadLight
|
[L4D2 DLC1] The Passing Finale | ThePassing
|
[L4D2 DLC2] The Sacrifice | Sacrifice
|
[L4D2 DLC2] No Mercy | NoMercy
|
[L4D2 DLC3] Dead Air | ??? DeadAir ???
|