$emissiveblend: Difference between revisions
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Note:The only example of this is in
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$emissiveBlendScrollVector <[[float]] [[float]]> //Example [0.11 0.124]? | $emissiveBlendScrollVector <[[float]] [[float]]> //Example [0.11 0.124]? | ||
} | } | ||
[[Category:List of Shader Parameters|E]] | |||
Revision as of 17:07, 10 July 2011
$emissiveblend is a material effect.
episodic/materials/models/vortigaunt/vortigaunt_blue.vmt found in the 'source2007 shared.gcf'.WorldTwoTextureBlend
{
$emissiveBlendEnabled <bool> // Enables effect
$emissiveBlendTexture <texture> //Points to a phong exponent texture?
$emissiveBlendBaseTexture <texture>
$emissiveBlendFlowTexture <texture>
$emissiveBlendTint <RGB> //RGB 0-1
$emissiveBlendScrollVector <float float> //Example [0.11 0.124]?
}