Getting Started: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(fixed lang link)
No edit summary
Line 2: Line 2:
| de = Getting_Started:de
| de = Getting_Started:de
| fr = Getting_Started:fr
| fr = Getting_Started:fr
| hu = Getting_Started:hu
| hu = Kezdjük_el
| pl = Getting_Started:pl
| pl = Getting_Started:pl
| pt = Getting_Started:pt
| pt = Getting_Started:pt
Line 16: Line 16:
# From the '''File''' menu, select '''New''':<br />[[File:Hammer newwindow.jpg|link=]]
# From the '''File''' menu, select '''New''':<br />[[File:Hammer newwindow.jpg|link=]]
# An empty map will appear.<br />[[File:Hammer emptyworkspace.png|600px]]
# An empty map will appear.<br />[[File:Hammer emptyworkspace.png|600px]]
{{bug|June 23 11 - If you made using the 2007 engine wizard you're going to go and find your mod's gameinfo.txt, should be SteamApps/sourcemods/<Mod Name>. Open it up and find ToolsAppId, beside it you should have a number, as of today, change it to 218. Otherwise you'll try all the solution to fix the black screen issue with Hammer only to end up on steam forums digging through to find this answer.}}


{{bug|You may find that Hammer's viewports are all totally black. This is because Hammer is running with a different branch of Source from the game you are working on. If you encounter this, [[Reset the Source SDK Game Configuration]]s.}}
{{bug|You may find that Hammer's viewports are all totally black. This is because Hammer is running with a different branch of Source from the game you are working on. If you encounter this, [[Reset the Source SDK Game Configuration]]s.}}


{{Navbar|:Category:Level Design|Your First Map|View Navigation}}
{{Navbar|:Category:Level Design|Your First Map|View Navigation}}


[[Category:Level Design]][[Category:Level Design Tutorials]]
[[Category:Level Design]][[Category:Level Design Tutorials]]

Revision as of 13:43, 23 June 2011

Template:Otherlang2

  1. Go to Steam's Library tab, then the Tools tab and launch the Source SDK.
  2. Select the engine version and game you want to use for your map.
  3. Launch Hammer, the level editor for Source:
    Launching Hammer for Half-Life 2: Deathmatch
  4. From the File menu, select New:
    Hammer newwindow.jpg
  5. An empty map will appear.
    Hammer emptyworkspace.png
Icon-Bug.pngBug:June 23 11 - If you made using the 2007 engine wizard you're going to go and find your mod's gameinfo.txt, should be SteamApps/sourcemods/<Mod Name>. Open it up and find ToolsAppId, beside it you should have a number, as of today, change it to 218. Otherwise you'll try all the solution to fix the black screen issue with Hammer only to end up on steam forums digging through to find this answer.  [todo tested in ?]
Icon-Bug.pngBug:You may find that Hammer's viewports are all totally black. This is because Hammer is running with a different branch of Source from the game you are working on. If you encounter this, Reset the Source SDK Game Configurations.  [todo tested in ?]



← [[::Category:Level Design|:Category:Level Design]]