Trigger tonemap: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(Created page with '{{base point multi|trigger_tonemap|game1=Portal 2|game2=Alien Swarm|game3=Left 4 Dead 2|game4=Left 4 Dead}} == Entity description == Changes [[env_tonemap_controller|tonemap con…')
 
m (categorizing)
Line 15: Line 15:
== Outputs ==
== Outputs ==
{{O Targetname}}
{{O Targetname}}
[[Category:Lighting]]

Revision as of 19:30, 11 February 2012

Template:Base point multi

Entity description

Changes tonemap controllers for players touching the trigger.

Note.pngNote:This entity has been removed from the FGD of Alien Swarm and Portal 2. However, it still exists in the engine.

Keyvalues

Tonemap Name ([todo internal name (i)]) <targetname>
The name of the tonemap controller entity associated with this trigger.
Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

Outputs