Template:I Targetname: Difference between revisions
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{{IO|RunScriptFile|Execute a game script file from disk.|param=script|since=L4D2}} | {{IO|RunScriptFile|Execute a game script file from disk.|param=script|since=L4D2}} | ||
{{IO|RunScriptCode|Execute a string of script source code. {{warning|Never try to pass string parameters to a script function with this input. It will corrupt the [[VMF]] structure because of the nested quotation marks, which then must be removed manually with a text editor.}}|param=string|since=L4D2}} | {{IO|RunScriptCode|Execute a string of script source code. {{warning|Never try to pass string parameters to a script function with this input. It will corrupt the [[VMF]] structure because of the nested quotation marks, which then must be removed manually with a text editor.}}|param=string|since=L4D2}} | ||
}}<noinclude>[[Category: | }}<noinclude> | ||
[[Category:Input Templates|Targetname]] | |||
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Revision as of 21:53, 7 June 2011
Targetname:
- Kill
- Removes this entity from the world.
- KillHierarchy
- Removes this entity and all its children from the world.
- AddOutput <string>
- Evaluates a keyvalue/output on this entity. It can be potentially very dangerous, use with care.
Format:<key> <value>
Format:<output name> <targetname>:<inputname>:<parameter>:<delay>:<max times to fire, -1 means infinite>
- FireUser1 to FireUser4
- Fire the
OnUser
outputs; see User Inputs and Outputs.