Tr/SDK Docs: Difference between revisions
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title=SDK Dökümanlar| | |||
en=SDK Docs| | en=SDK Docs| | ||
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zh-tw=SDK Docs:zh-tw| | zh-tw=SDK Docs:zh-tw| | ||
ko=SDK Docs:ko}} | ko=SDK Docs:ko}} | ||
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Revision as of 21:41, 9 October 2011
| Modding | Creating, organizing and releasing your Source project |
| Bölüm Tasarımı | Maps are the 3D worlds where everything comes together |
| Programlama | A mod's C++ code defines the way its world and game rules behave |
| Modelleme | Models are the detailed 3D objects that appear in the game world |
| Materyaller | Textures and shaders are combined in Source to create materials |
| Sesler | Quality audio adds a fourth dimension to your world |
| Partiküller | Effects like smoke, sparks, blood and fire are created with particles |
| Choreography | Direct your digital actors' performances with choreographed scenes |
| Anlatımlar | Step-by-step guides on a variety of topics |
| Teknik | In-depth discussion of Source's features |
| Sözlükçe | Explanations for terms you may encounter |
| Üçüncü Parti Araçlar | Useful developer tools created by the community |