Security Camera (Portal 2): Difference between revisions

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[[Category:Portal 2 Level Design]]
[[Category:Portal 2 Level Design]]
[[Category:Portal 2 Level Tutorials]]
[[Category:Portal 2 Tutorials]]

Revision as of 07:58, 1 May 2011

Security cameras appear throughout testing areas for supposed monitoring of the player.

Aperture Science security camera

Creation

Security cameras are placed using the point entity npc_security_camera and then aligned to the desired wall. They track the player automatically and require no additional inputs or outputs to function.