Player Companion: Difference between revisions
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A player companion helps the player through the majority of the game. Examples include [[NPC]]s [[npc_alyx]] and [[npc_barney]]. Distinguished from a [[Player Ally]] who is a generic expendable character (such as a rebel) and assists the player only briefly. | A player companion helps the player through the majority of the game. Examples include [[NPC]]s [[npc_alyx]] and [[npc_barney]]. Distinguished from a [[Player Ally]] who is a generic expendable character (such as a rebel) and assists the player only briefly. | ||
In some games a Player Companion is invincible; they may be knocked down or play pain animations but cannot actually die. In other cases the Companion has signifiantly more haelth than normal, but can still die, resulting in a game over. | |||
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[[Category:Glossary]] | [[Category:Glossary]] |
Revision as of 14:20, 19 March 2011
A player companion helps the player through the majority of the game. Examples include NPCs npc_alyx and npc_barney. Distinguished from a Player Ally who is a generic expendable character (such as a rebel) and assists the player only briefly.
In some games a Player Companion is invincible; they may be knocked down or play pain animations but cannot actually die. In other cases the Companion has signifiantly more haelth than normal, but can still die, resulting in a game over.