Headless hatman: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
m (Some template changes)
Line 1: Line 1:
{{wrongtitle|title=headless_hatman}}
{{ent not in fgd}}
{{Template:Tf2 point}}
{{Tf2 point|headless_hatman}}
 


==Entity Description==
==Entity Description==
Line 7: Line 6:
He will not work without a [[Nodegraph|.nav]] file.
He will not work without a [[Nodegraph|.nav]] file.
He will not respawn after death though.
He will not respawn after death though.
{{note| This Entity is not added to the official FGD.}}
 
==Keyvalues==
==Keyvalues==
* {{KV Targetname}}
* {{KV Targetname}}
Line 17: Line 16:




[[Category:Team Fortress 2 Entities]]
[[Category:AI]]
[[Category:AI]]
[[Category:NPCs]]
[[Category:NPCs]]

Revision as of 12:39, 17 March 2011

Icon-NotInFGD.png
This entity is not in the FGD by default.
See below for instructions on making it available.

Team Fortress 2 headless_hatman is a point entity available in Team Fortress 2 Team Fortress 2.

Entity Description

This Entity creates the Horseless Headless Hatman. He will not work without a .nav file. He will not respawn after death though.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Outputs

  • OnFail
  • OnPass