Template:I Targetname: Difference between revisions
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MossyBucket (talk | contribs) (Resorted the template according to the order they appear in the dropdown list.) |
Stoopdapoop (talk | contribs) mNo edit summary |
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{{ScrollBox|title=Targetname| | {{ScrollBox|title=Targetname| | ||
; <code>AddOutput <string></code> | ; <code>AddOutput <[[string]]></code> | ||
: Evaluates a keyvalue/output on this entity. It can be potentially very dangerous, use with care. | : Evaluates a keyvalue/output on this entity. It can be potentially very dangerous, use with care. | ||
:Format: <code><key> <value></code> | :Format: <code><key> <value></code> | ||
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; {{l4d2 add|<code>RunScriptFile <[[string]]></code>}} | ; {{l4d2 add|<code>RunScriptFile <[[string]]></code>}} | ||
: Execute a [[VScript|game script]] from disk. | : Execute a [[VScript|game script]] from disk. | ||
; {{l4d2 add|<code>RunScriptCode <string></code>}} | ; {{l4d2 add|<code>RunScriptCode <[[string]]></code>}} | ||
: Execute a string of script source code. | : Execute a string of script source code. | ||
; <code>Use</code> {{Not in FGD}} | ; <code>Use</code> {{Not in FGD}} |
Revision as of 06:58, 30 May 2011
Targetname:
AddOutput <string>
- Evaluates a keyvalue/output on this entity. It can be potentially very dangerous, use with care.
- Format:
<key> <value>
- Format:
<output name> <targetname>:<inputname>:<parameter>:<delay>:<max times to fire, -1 means infinite>
FireUser1
toFireUser4
- Fire the
OnUser
outputs; see User Inputs and Outputs. Kill
- Removes this entity from the world.
KillHierarchy
- Removes this entity and all its children from the world.
- Template:L4d2 add
- Execute a game script from disk.
- Template:L4d2 add
- Execute a string of script source code.
Use
!FGD- Same as a player invoking +use; may not do anything. Can also be invoked by creating an output that does not specify an input.
- This input is not included in Valve's FGDs.