Weapon first aid kit spawn: Difference between revisions
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{{l4d series point|weapon_first_aid_kit_spawn}} It is a possible spawnpoint for first aid kits. | {{l4d series point|weapon_first_aid_kit_spawn}} It is a possible spawnpoint for first aid kits. | ||
== Keyvalues == | == Keyvalues == | ||
{{ | {{KV WeaponSpawnSingle}} | ||
{{ | |||
== Flags == | |||
{{Fl WeaponSpawnSingle}} | |||
== Outputs == | == Outputs == | ||
{{O WeaponSpawnSingle}} | |||
{{ | |||
Revision as of 18:52, 1 August 2011
Template:L4d series point It is a possible spawnpoint for first aid kits.
Keyvalues
- Weapon Skin (weaponskin) <integer>
- Some weapons have multiple versions of their textures, called skins. Set this to a number other than -1 to make the given weapon use that skin instead of the default.
- Glow Range (glowrange) <float>
- Set a custom glow range for this spawner. 0 means use the default range.
- Glow Backface Multiple (glowbackfacemult) <float> (only in
) !FGD
- If this object has a glow effect, multiply the effect by this much on the sides of the object that are facing away from the viewer.
Flags
- Enable Physics : [1]
- Must Exist : [2]