Binary space partitioning: Difference between revisions
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Note:The BSP file name must not exceed 30 characters, with the ".bsp" extension included.
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'''BSP''' stands for ''Binary Space Partition''. '''*.bsp''' is the file extension for maps/levels used by BSP based game engines. For more information how BSP works see the Wikipedia article on [[Wikipedia:Binary space partitioning|binary space partitioning]]. | '''BSP''' stands for ''Binary Space Partition''. '''*.bsp''' is the file extension for maps/levels used by BSP based game engines. For more information how BSP works see the Wikipedia article on [[Wikipedia:Binary space partitioning|binary space partitioning]]. | ||
{{note|'''The BSP file name must not exceed 30 characters, with the ".bsp" extension included.'''}} | |||
== Links == | == Links == |
Revision as of 21:09, 23 August 2015
BSP stands for Binary Space Partition. *.bsp is the file extension for maps/levels used by BSP based game engines. For more information how BSP works see the Wikipedia article on binary space partitioning.

Links
- Quake 2 Engine BSP format (for understanding and comparison).
- Information at Wikipedia about Binary space partitioning.