Item ammo crossbow: Difference between revisions
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MossyBucket (talk | contribs) m (Those are no ordinary quarrels, dammit.) |
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{{wrongtitle|title=item_ammo_crossbow}} | {{wrongtitle|title=item_ammo_crossbow}} | ||
{{hl2 point|item_ammo_crossbow}} | |||
==Entity Description== | ==Entity Description== |
Revision as of 11:44, 26 July 2011
Template:Wrongtitle Template:Hl2 point
Entity Description
A taped bundle of rebar quarrels, used as ammunition for the crossbow.
Despite its model, the amount of quarrels the bundle will contain depends on the current difficulty setting:
- At the "Easy" (
skill 1
) setting the bundle will provide 7 quarrels. - At the "Normal" (
skill 2
) setting the bundle will provide 6 quarrels. - At the "Hard" (
skill 3
) setting the bundle will provide 3 quarrels.
Keyvalues
- Item:
Inputs
- Item:
Outputs
- Item:
- OnPlayerTouch
- Fires when the player touches this item. !activator is the player.
- OnCacheInteraction
- This output fires when the player proves they have "found" this item.
- Fires on:
- Player Touch (whether or not player actually acquires the item).
- Picked up by +use.
- Picked up by gravity gun.
- Punted by gravity gun.