Npc viewcone: Difference between revisions
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Note:Despite its name, this command does not actually portray a viewcone, most importantly because it doesn't indicate how far the NPC can see.
MossyBucket (talk | contribs) mNo edit summary |
MossyBucket (talk | contribs) m (Fixed link.) |
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*[[NPC_FOV]] | *[[NPC_FOV]] | ||
*[[FOV]] | *[[FOV]] | ||
*[[ | *[[Line of sight]] | ||
*[[NPC_Sensing]] | *[[NPC_Sensing]] | ||
*[[Talk:NPC_Sensing]] | *[[Talk:NPC_Sensing]] |
Revision as of 17:20, 15 February 2011

The npc_viewcone of this npc_zombie makes it clear that the player is currently outside its Field of View.
A console command that will display NPC fields of view. Two big red arrows will indicate the boundaries of the FOV (the horizontal boundaries of its viewcone), while a thinner yellow arrow indicates its Angle (where the NPC is facing).
This command takes an <npc_targetname> or an <npc_classname> as its argument. If no argument is specified, it picks the NPC that the player is looking at (through the crosshair !picker).

This Console command requires sv_cheats set to 1
and then developer set to 1
.